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Info
ZDDL Season 3
IRC: irc.quakenet.org #zddl
Sign ups: off
Rules
1. INTRODUCTION

Welcome to the ZDaemon Duel League (ZDDL). The ZDDL will consist of one versus one play. Our intent is to provide a fun league for all skill levels while keeping the ZDaemon duel community strong.

2. SIGN UPS

Sign ups are open to North American players only (USA, Canada, and Mexico).* Aliasers will not be tolerated.

*Exceptions may be made on a case by case basis.

3. CLIENTS

ZDaemon 1.08 is the only client allowed at this time.

4. GAME SETTINGS

Frag limit: 50
Time limit: None
Deathmatch Flags: 202052
Deathmatch Flags2: 132608
sv_fineticks 1

*Unless both players agree otherwise, matches must conform to the official DMflags.

5. LEAGUE FORMAT

ZDDL spans a regular season followed by single elimination playoffs. To ensure healthy and fair competition, skill divisions will be created. Each will have its own regular season and playoffs, and only a limited number of playoff spots will be available for each division. All regular season and early playoff matches will follow a best-of-3 rounds format. Semi-final and final matches in the playoffs will use a best-of-5 format.

6. MAPS

The ZDDL map pool this season consists of: DooM2 Map01, Judas23_ Map23, Dwango5 Map01, Dwango5 Map07, and a fifth map, King1.*

*The fifth map spot gets voted on each season.

7. MATCH FORMAT

Regular Season and Playoffs:

Each player picks a map from the map pool.* These maps are then played, and if a tie-breaking third game is needed, each player eliminates one map from the remaining pool of three. The remaining map is played in order to decide the winner.

*If both players pick the same map, the tie-breaker map will be that map as well.

Semi-finals and Finals:

All five maps from the map pool are to be played in the best-of-5 format. The higher seed may choose who selects the first map. Players will then alternate in deciding which map will be played next.

8. SERVERS

Servers should be chosen with fairness in mind for both players*. As long as a reasonably fair match can be played on one server, that server should be able to host all games in a given match (although players can mutually agree to play on a combination of servers). In cases where players cannot decide on a server for their match, disputes will be settled by an admin.

Current suggested servers are Total Trash, [Dallas|TX], [RFA] Washington DC, Rampage, Unfy, and Dwango United - Connecticut.

*This is a North American league and players from other continents are agreeing to play on North American soil when they sign up.

9. REPORTING MATCHES

The winner of each match is responsible for recording demos and screenshots. Screenshots must be 640*480 or smaller in JPG format. To auto record demos and logs in Zlauncher, go under Settings->General->Extra Command Line Parameters and add "-netrecord %DATE%_%TIME%_%WAD% +logfile %DATE%_%TIME%_%WAD%.txt" without quotes. Zip files should contain the demo and screenshot. See the guidlines on the forums for more information on match posting.

10. CONDUCT

Players are expected to treat opponents and administrators with respect and courtesy. Players who are subject to valid complaints or give administrators a hard time will be removed. If a player receives a global ZDaemon ban for whatever reason, there may be a subsequent suspension from ZDDL.

11. CHEATING

No cheating of any kind will be tolerated. Aimbots, wall hacks, team speak ghosting, etc. are all considered cheating. However, cheating may not be limited to these methods. To help ensure participants that they will not face cheaters, anyone with a cheating past will not be allowed to sign up.

12. CONTACT

You can send email to the administrators or contact us on #ZDDL in irc.quakenet.org. Don't forget to visit our forums.
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